chobit/shared/godot/touch/touch_input.gd
Claude Code 7067b6dded refactor(shared): ♻️ Improve shared utility structure for better maintainability
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 14:55:37 -07:00

8 lines
248 B
GDScript

extends Node
## Touch input handler — maps touch gestures to companion signals.
## Tap → avatar_tapped, long-press → context_menu_opened,
## two-finger pinch → zoom, drag → avatar rotate.
func setup(_avatar_root: Node3D) -> void:
pass