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4496e5af32
chobit
/
shared
/
godot
History
Claude Code
4496e5af32
feat(avatar):
✨
Update idle animations and add gesture/bone definitions for enhanced realism
...
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:13:48 -07:00
..
audio
refactor(shared):
♻️
Improve shared utility structure for better maintainability
2026-03-28 14:55:37 -07:00
autoloads
refactor(state):
♻️
Implement modular decoupling by restructuring core state, config, and event bus autoloads
2026-03-28 21:13:48 -07:00
avatar
feat(avatar):
✨
Update idle animations and add gesture/bone definitions for enhanced realism
2026-03-28 21:13:48 -07:00
chat
ui(chat):
💄
Add new conversation list UI scene and update ChatWindow and ConversationList logic
2026-03-28 15:46:39 -07:00
conversation
feat(conversation-specific):
✨
Add LLM and TTS client integration for conversation orchestration with new response handling and synthesis methods
2026-03-28 15:46:39 -07:00
core
refactor(shared):
♻️
Improve shared utility structure for better maintainability
2026-03-28 14:55:37 -07:00
data
feat(tray-system-tray):
✨
Add system tray listener and companion system with idle animations and gesture support for Godot engine integration
2026-03-28 15:19:49 -07:00
touch
refactor(shared):
♻️
Improve shared utility structure for better maintainability
2026-03-28 14:55:37 -07:00
ui
feat(ui):
✨
Update window management in panel_window.gd for enhanced panel rendering, resizing, and interaction behavior
2026-03-28 15:46:39 -07:00
companion.gd
feat(godot-specific):
✨
Implement Godot companion script utilities for networking, debugging, and asset management
2026-03-28 21:13:48 -07:00
companion.gd.uid
refactor(shared):
♻️
Improve shared utility structure for better maintainability
2026-03-28 14:55:37 -07:00