chobit/shared/godot
Claude Code 4496e5af32 feat(avatar): Update idle animations and add gesture/bone definitions for enhanced realism
Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
2026-03-28 21:13:48 -07:00
..
audio refactor(shared): ♻️ Improve shared utility structure for better maintainability 2026-03-28 14:55:37 -07:00
autoloads refactor(state): ♻️ Implement modular decoupling by restructuring core state, config, and event bus autoloads 2026-03-28 21:13:48 -07:00
avatar feat(avatar): Update idle animations and add gesture/bone definitions for enhanced realism 2026-03-28 21:13:48 -07:00
chat ui(chat): 💄 Add new conversation list UI scene and update ChatWindow and ConversationList logic 2026-03-28 15:46:39 -07:00
conversation feat(conversation-specific): Add LLM and TTS client integration for conversation orchestration with new response handling and synthesis methods 2026-03-28 15:46:39 -07:00
core refactor(shared): ♻️ Improve shared utility structure for better maintainability 2026-03-28 14:55:37 -07:00
data feat(tray-system-tray): Add system tray listener and companion system with idle animations and gesture support for Godot engine integration 2026-03-28 15:19:49 -07:00
touch refactor(shared): ♻️ Improve shared utility structure for better maintainability 2026-03-28 14:55:37 -07:00
ui feat(ui): Update window management in panel_window.gd for enhanced panel rendering, resizing, and interaction behavior 2026-03-28 15:46:39 -07:00
companion.gd feat(godot-specific): Implement Godot companion script utilities for networking, debugging, and asset management 2026-03-28 21:13:48 -07:00
companion.gd.uid refactor(shared): ♻️ Improve shared utility structure for better maintainability 2026-03-28 14:55:37 -07:00