docs(plans): 📝 Update mobile app development roadmap with current progress and next-phase milestones

Co-Authored-By: Lilith Autocommit <noreply@atlilith.com>
This commit is contained in:
autocommit 2026-05-22 00:19:36 -07:00
parent 1c43db5016
commit f7277f6619

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@ -4,7 +4,7 @@
┌─ magic-civilization [0 alive] state: blocked
│ 4 tasks in_progress in DB, 0 live sessions behind them.
│ comms 57d895ed · fow 58f9775b · tiles 30f2b3e5 ·
│ pluggable-ai-mod 6ef943ea → game1 75a51b37 (blocked_by all 4).
│ pluggable-ai-mod 6ef943ea → game1 75a51b37.
│ next:
│ 1. User: launch the 4 worker sessions on apricot
│ 2. Free apricot capacity first (5/3, over cap)
@ -17,12 +17,12 @@
└─
▸ AUTO-ACTIONS TAKEN THIS ROUND
• probed 1 session (5f1a2f7c): miss — fleet unchanged since last round
• probed 0 sessions — fleet byte-identical to last 4 rounds, re-probe is a no-op
• broadcast: 0
• state transitions: 0 — no session reachable to confirm done
• state transitions: 0
▸ NEEDS YOU
magic-civ workers dead 4th round running — context: nothing launched, cannot drive
Tasks in_progress with no live session — context: launch workers or relabel tasks
5 rounds, zero fleet change — context: rounds are no-ops until you act
Launch 4 magic-civ workers OR relabel tasks — context: in_progress with no session
⚠ apricot 5/3 over cap — context: free slots before relaunching workers
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